
Codenames Back to Hogwarts
When you place an order on our website for a Back-Order we will order the product with our distributor.
Your item/s will arrive in our following order from the distributor around 14-30 days after your order is placed. Note: sometimes there are delays caused by distributor dispatch times, transit or public holidays. As soon as your order is complete your item/s will ship out to you or be ready for collection depending on the method you've chosen at checkout.
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The first competitive, house-vs-house Codenames game inspired by the Wizarding World.
4-8 Players | 15-30 Mins | Ages 10+
Codenames: Back to Hogwarts puts a fresh spin on the classic Codenames word association gameplay, while offering thematic new mechanics to change up the gameplay for both longtime fans and new players alike.
As new first-year students at Hogwarts, players will be sorted into two rival houses, each with their own prefect who knows the secrets of the fabled school’s mystery card grid. On their turn, prefects give their team of students a clue consisting of a single word and a number suggesting how many cards are associated with that word. Students must then follow these clues to explore Hogwarts by guessing the corresponding words and revealing one card at a time.
If they’re correct, they can keep guessing words up to the stated number of times. If they encounter a card for the rival house, a dead end, locked door, or other obstacle, they’ll end their turn. Take care not to get caught by groundskeeper Argus Filch, however, as that ends the game and marks a win for the rival house. Every win also earns points for their house, which can be tracked across multiple play sessions in the House Cup.
Beneath the surface, this should sound very familiar to existing fans of Codenames—at least mechanically. Codenames: Back to Hogwarts also adds new layers of strategic depth onto the classic Codenames gameplay in the form of unique asymmetrical abilities.
Each house has access to two powerful and distinct special abilities. These abilities have been designed to meaningfully transform the fundamentals of Codenames, providing both muggles and wizards with some surprising new gameplay possibilities. Because each game features two different houses, and each house will use only one of its two abilities, there are a multitude of possible combinations for players to explore and play!
Contents:
- 198 double-sided word & picture cards
- 72 maps
- 1 stand
- 9 House tiles in each of the four colors
- 1 Sorting Hat token
- 6 locked door tiles
- 1 Argus Filch tile
- 4 ability cards
- 8 herbology cards
- 8 different House-specific tokens
Back-Orders are products that are shown to be In-Stock with our distributors.
Your item/s will arrive in our following order from the distributor around 14-30 days after your order is placed. Note: sometimes there are delays caused by distributor dispatch times, transit or public holidays. As soon as your order is complete your item/s will ship out to you or be ready for collection depending on the method you've chosen at checkout.
Most products can be shipped internationally. The countries we currently ship to are listed in the currency menu.
We do not charge duties on orders outside of the USA. You may be charged duties if you reside outside of Australia or the United States upon import. Please check with your local customs office.

